Made the graphics plugins use a shared configuration dialog. There are a few minor issues: unsupported settings are shown, dx9 3d settings are missing, tabs/groups could be organized better, could use tooltips, cmake and scons need to be fixed.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6422 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-11-15 09:54:07 +00:00
parent 73ed235fd1
commit db35fe4100
19 changed files with 943 additions and 2239 deletions

View File

@ -43,7 +43,7 @@
#include "main.h"
#include "resource.h"
#include "DlgSettings.h"
#include "VideoConfigDiag.h"
#include "TextureCache.h"
#include "VertexManager.h"
#include "VertexShaderCache.h"
@ -166,7 +166,29 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
void DllConfig(void *_hParent)
{
DlgSettings_Show(g_hInstance, (HWND)((wxWindow *)_hParent)->GetHandle());
std::vector<std::string> adapters;
IDXGIFactory* factory;
IDXGIAdapter* ad;
const HRESULT hr = CreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory);
if (FAILED(hr))
PanicAlert("Failed to create IDXGIFactory object");
char tmpstr[512] = {};
DXGI_ADAPTER_DESC desc;
while (factory->EnumAdapters((UINT)adapters.size(), &ad) != DXGI_ERROR_NOT_FOUND)
{
ad->GetDesc(&desc);
WideCharToMultiByte(/*CP_UTF8*/CP_ACP, 0, desc.Description, -1, tmpstr, 512, 0, false);
adapters.push_back(tmpstr);
}
VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)_hParent, "Direct3D11", adapters);
diag->ShowModal();
diag->Destroy();
g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
}
void Initialize(void *init)