Android: Enfore correct stick gate in overlay

Currently, the touch controller overlay uses a square gate for
sticks. This commit changes that so that it instead uses the
stick gate configured in the INI, which ensures that the values
sent to the core are appropriately scaled regardless of what
is configured in the INI and makes the overlay look nicer
if the INI is set to a stick gate that matches the graphics.
This commit is contained in:
JosJuice
2020-06-28 23:32:36 +02:00
parent 961f937010
commit db75509ec5
5 changed files with 83 additions and 11 deletions

View File

@ -269,6 +269,9 @@ public final class NativeLibrary
public static native void SetMotionSensorsEnabled(boolean accelerometerEnabled,
boolean gyroscopeEnabled);
// Angle is in radians and should be non-negative
public static native double GetInputRadiusAtAngle(int emu_pad_id, int stick, double angle);
public static native void NewGameIniFile();
public static native void LoadGameIniFile(String gameId);

View File

@ -14,6 +14,8 @@ import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.view.MotionEvent;
import org.dolphinemu.dolphinemu.NativeLibrary;
/**
* Custom {@link BitmapDrawable} that is capable
* of storing it's own ID.
@ -214,21 +216,27 @@ public final class InputOverlayDrawableJoystick
private void SetInnerBounds()
{
int X = getVirtBounds().centerX() + (int) ((axises[1]) * (getVirtBounds().width() / 2));
int Y = getVirtBounds().centerY() + (int) ((axises[0]) * (getVirtBounds().height() / 2));
double y = axises[0];
double x = axises[1];
if (X > getVirtBounds().centerX() + (getVirtBounds().width() / 2))
X = getVirtBounds().centerX() + (getVirtBounds().width() / 2);
if (X < getVirtBounds().centerX() - (getVirtBounds().width() / 2))
X = getVirtBounds().centerX() - (getVirtBounds().width() / 2);
if (Y > getVirtBounds().centerY() + (getVirtBounds().height() / 2))
Y = getVirtBounds().centerY() + (getVirtBounds().height() / 2);
if (Y < getVirtBounds().centerY() - (getVirtBounds().height() / 2))
Y = getVirtBounds().centerY() - (getVirtBounds().height() / 2);
double angle = Math.atan2(y, x) + Math.PI + Math.PI;
double radius = Math.hypot(y, x);
double maxRadius = NativeLibrary.GetInputRadiusAtAngle(0, mJoystickType, angle);
if (radius > maxRadius)
{
y = maxRadius * Math.sin(angle);
x = maxRadius * Math.cos(angle);
axises[0] = (float) y;
axises[1] = (float) x;
}
int pixelX = getVirtBounds().centerX() + (int) (x * (getVirtBounds().width() / 2));
int pixelY = getVirtBounds().centerY() + (int) (y * (getVirtBounds().height() / 2));
int width = mPressedStateInnerBitmap.getBounds().width() / 2;
int height = mPressedStateInnerBitmap.getBounds().height() / 2;
mDefaultStateInnerBitmap.setBounds(X - width, Y - height, X + width, Y + height);
mDefaultStateInnerBitmap.setBounds(pixelX - width, pixelY - height, pixelX + width,
pixelY + height);
mPressedStateInnerBitmap.setBounds(mDefaultStateInnerBitmap.getBounds());
}