Check whether the core is running instead of checking if it is unitialized.

This properly handles the stopping state and more accurately represents the intended check.
This commit is contained in:
Jules Blok
2014-07-08 00:47:57 +02:00
parent ad1b61af2e
commit db7e746cb4
10 changed files with 21 additions and 24 deletions

View File

@ -217,7 +217,7 @@ WXLRESULT CRenderFrame::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lPa
case WM_CLOSE:
// Let Core finish initializing before accepting any WM_CLOSE messages
if (Core::GetState() == Core::CORE_UNINITIALIZED) break;
if (!Core::IsRunning()) break;
// Use default action otherwise
default:
@ -722,7 +722,7 @@ void CFrame::GetRenderWindowSize(int& x, int& y, int& width, int& height)
void CFrame::OnRenderWindowSizeRequest(int width, int height)
{
if (Core::GetState() == Core::CORE_UNINITIALIZED ||
if (!Core::IsRunning() ||
!SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderWindowAutoSize ||
RendererIsFullscreen() || m_RenderFrame->IsMaximized())
return;
@ -1109,8 +1109,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
void CFrame::OnKeyUp(wxKeyEvent& event)
{
if(Core::GetState() != Core::CORE_UNINITIALIZED &&
(RendererHasFocus() || TASInputHasFocus()))
if(Core::IsRunning() && (RendererHasFocus() || TASInputHasFocus()))
{
if (IsHotkey(event, HK_TOGGLE_THROTTLE))
{