Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed.

This commit is contained in:
Rachel Bryk
2013-02-25 23:49:24 -05:00
parent 415a2f17c9
commit db838e759b
14 changed files with 138 additions and 14 deletions

View File

@ -19,6 +19,7 @@
#define _NATIVEVERTEXFORMAT_H
#include "Vec3.h"
#include "ChunkFile.h"
#ifdef WIN32
#define LOADERDECL __cdecl
@ -92,6 +93,18 @@ struct OutputVertexData
#undef LINTERP
#undef LINTERP_INT
}
void DoState(PointerWrap &p)
{
mvPosition.DoState(p);
p.Do(projectedPosition);
screenPosition.DoState(p);
for (int i = 0; i < 3;++i)
normal[i].DoState(p);
p.DoArray(color, sizeof color);
for (int i = 0; i < 8;++i)
texCoords[i].DoState(p);
}
};
#endif