Implemented Pad Rumble for Emu WiiMote, Currently this function is still quite basic and rough.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4649 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2009-12-06 01:15:13 +00:00
parent 2a6973f390
commit db98709de0
8 changed files with 81 additions and 37 deletions

View File

@ -86,6 +86,7 @@ class WiimotePadConfigDialog : public wxDialog
*m_SizeParent[4];
wxCheckBox *m_CheckC2S[4],
*m_CheckRumble[4],
*m_TiltInvertRoll[4],
*m_TiltInvertPitch[4];
@ -94,8 +95,10 @@ class WiimotePadConfigDialog : public wxDialog
*m_gC2SDeadZone[4],
*m_gCircle2Square[4],
*m_gCircle2SquareVert[4],
*m_gRumble[4],
*m_gDeadZone[4],
*m_gDeadZoneHoriz[4],
*m_gJoyname[4],
*m_HorizControllerTiltParent[4],
*m_HorizControllerTilt[4],
*m_TiltHoriz[4],
@ -130,7 +133,7 @@ class WiimotePadConfigDialog : public wxDialog
wxGridBagSizer *m_SizeAnalogTriggerHorizConfig[4], *m_SizeAnalogTriggerStatusBox[4], *m_TiltGrid[4],
*m_GridLeftStick[4], *m_GridRightStick[4];
wxStaticBoxSizer *m_SizeBasic[4], *m_SizeEmu[4], *m_SizeReal[4], *m_SizeExtensions[4], *m_SizerIRPointer[4], *m_gTilt[4], *m_gJoyname[4];
wxStaticBoxSizer *m_SizeBasic[4], *m_SizeEmu[4], *m_SizeReal[4], *m_SizeExtensions[4], *m_SizerIRPointer[4], *m_gTilt[4], *m_gJoyPad[4];
wxTextCtrl *m_AnalogLeftX[4], *m_AnalogLeftY[4], *m_AnalogRightX[4], *m_AnalogRightY[4],
*m_AnalogTriggerL[4], *m_AnalogTriggerR[4];
wxButton *m_bAnalogLeftX[4], *m_bAnalogLeftY[4], *m_bAnalogRightX[4], *m_bAnalogRightY[4],
@ -144,7 +147,7 @@ class WiimotePadConfigDialog : public wxDialog
*m_bGH3_Analog[4];
wxStaticText *m_TextScreenWidth[4], *m_TextScreenHeight[4], *m_TextScreenLeft[4], *m_TextScreenTop[4], *m_TextAR[4],
*m_tAnalogX[8], *m_tAnalogY[8], *m_TiltTextRoll[4], *m_TiltTextPitch[4],
*m_tAnalogX[8], *m_tAnalogY[8], *m_TiltTextRoll[4], *m_TiltTextPitch[4], *m_RumbleStrengthLabel[4],
*m_CheckC2SLabel[4], *m_ComboDeadZoneLabel[4], *m_TStatusLeftIn[4], *m_TStatusLeftOut[4], *m_TStatusRightIn[4], *m_TStatusRightOut[4],
*m_TriggerStatusL[4], *m_TriggerStatusR[4], *m_TriggerStatusLx[4], *m_TriggerStatusRx[4],
*m_tAnalogTriggerInput[4], *m_tAnalogTriggerL[4], *m_tAnalogTriggerR[4],
@ -163,7 +166,7 @@ class WiimotePadConfigDialog : public wxDialog
wxString OldLabel;
wxComboBox *m_TiltComboInput[4], *m_TiltComboRangeRoll[4], *m_TiltComboRangePitch[4], *m_Joyname[4], *m_ComboDiagonal[4], *m_ComboDeadZoneLeft[4], *m_ComboDeadZoneRight[4], *m_TriggerType[4],
*m_NunchuckComboStick[4], *m_CcComboLeftStick[4], *m_CcComboRightStick[4], *m_CcComboTriggers[4], *m_GH3ComboAnalog[4];
*m_RumbleStrength[4], *m_NunchuckComboStick[4], *m_CcComboLeftStick[4], *m_CcComboRightStick[4], *m_CcComboTriggers[4], *m_GH3ComboAnalog[4];
wxPanel *m_pLeftInStatus[4], *m_pLeftOutStatus[4], *m_pRightInStatus[4], *m_pRightOutStatus[4];
wxStaticBitmap *m_bmpSquareLeftIn[4], *m_bmpSquareLeftOut[4], *m_bmpSquareRightIn[4], *m_bmpSquareRightOut[4];
@ -241,7 +244,7 @@ class WiimotePadConfigDialog : public wxDialog
IDB_GH3_STRUM_DOWN,
// Gamepad settings
IDC_JOYNAME, IDC_LEFT_C2S, IDCB_LEFT_DIAGONAL, IDCB_DEAD_ZONE_LEFT, IDCB_DEAD_ZONE_RIGHT,
IDC_JOYNAME, IDC_RUMBLE, IDC_RUMBLE_STRENGTH, IDC_LEFT_C2S, IDCB_LEFT_DIAGONAL, IDCB_DEAD_ZONE_LEFT, IDCB_DEAD_ZONE_RIGHT,
ID_TRIGGER_TYPE, ID_TILT_INPUT, ID_TILT_RANGE_ROLL, ID_TILT_RANGE_PITCH, ID_TILT_INVERT_ROLL, ID_TILT_INVERT_PITCH,
IDCB_NUNCHUCK_STICK, IDCB_CC_LEFT_STICK, IDCB_CC_RIGHT_STICK, IDCB_CC_TRIGGERS, IDCB_GH3_ANALOG,
};