Added new shader cache uids for pixel shader gen.

This commit is contained in:
NeoBrainX
2012-08-07 01:02:04 +02:00
parent 3c8df842bb
commit dc0f470215
11 changed files with 318 additions and 1171 deletions

View File

@ -82,7 +82,7 @@ struct uid_data
} lit_chans[4];
};
typedef ShaderUid<uid_data, 24> VertexShaderUid;
typedef ShaderUid<uid_data> VertexShaderUid;
typedef ShaderCode<uid_data> VertexShaderCode;
void GetVertexShaderUid(VertexShaderUid& object, u32 components, API_TYPE api_type);