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Mark all video backend names for translation
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@ -5,6 +5,7 @@
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#include <memory>
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#include <string>
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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@ -34,7 +35,7 @@ std::string VideoBackend::GetName() const
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std::string VideoBackend::GetDisplayName() const
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{
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return "Direct3D 11";
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return _trans("Direct3D 11");
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}
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void VideoBackend::InitBackendInfo()
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