Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Nolan Check
2009-07-11 02:34:16 +00:00
parent 2a236a4631
commit dc7d9ab998
13 changed files with 185 additions and 166 deletions

View File

@ -24,7 +24,7 @@ PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo
{
Video_Prepare = 0;
Video_SendFifoData = 0;
Video_UpdateXFB = 0;
Video_BeginField = 0;
Video_EnterLoop = 0;
Video_ExitLoop = 0;
Video_Screenshot = 0;
@ -35,8 +35,8 @@ PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo
(LoadSymbol("Video_Prepare"));
Video_SendFifoData = reinterpret_cast<TVideo_SendFifoData>
(LoadSymbol("Video_SendFifoData"));
Video_UpdateXFB = reinterpret_cast<TVideo_UpdateXFB>
(LoadSymbol("Video_UpdateXFB"));
Video_BeginField = reinterpret_cast<TVideo_BeginField>
(LoadSymbol("Video_BeginField"));
Video_Screenshot = reinterpret_cast<TVideo_Screenshot>
(LoadSymbol("Video_Screenshot"));
Video_EnterLoop = reinterpret_cast<TVideo_EnterLoop>
@ -50,7 +50,7 @@ PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo
if ((Video_Prepare != 0) &&
(Video_SendFifoData != 0) &&
(Video_UpdateXFB != 0) &&
(Video_BeginField != 0) &&
(Video_EnterLoop != 0) &&
(Video_ExitLoop != 0) &&
(Video_Screenshot != 0) &&