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https://github.com/dolphin-emu/dolphin.git
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Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -5,7 +5,6 @@
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#ifndef _VIDEO_H_INCLUDED__
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#define _VIDEO_H_INCLUDED__
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#include "Thread.h"
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#include "PluginSpecs.h"
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#include "ExportProlog.h"
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@ -23,6 +22,13 @@ typedef void (*TUpdateInterrupts)(void);
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typedef void (*TUpdateFPSDisplay)(const char* text); // sets the window title
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typedef void (*TKeyPressed)(int keycode, bool shift, bool control); // sets the window title
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enum FieldType
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{
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FIELD_PROGRESSIVE = 0,
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FIELD_UPPER,
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FIELD_LOWER
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};
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enum EFBAccessType
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{
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PEEK_Z = 0,
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@ -110,15 +116,14 @@ EXPORT void CALL Video_Prepare(void);
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EXPORT void CALL Video_SendFifoData(u8* _uData, u32 len);
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// __________________________________________________________________________________________________
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// Function: Video_UpdateXFB
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// TODO: This DOC IS BROKEN!
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// Purpose: This function is called when you have to flip the yuv2
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// video-buffer. You should ignore this function after you
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// got the first EFB to XFB copy.
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// input: pointer to the XFB, width and height of the XFB
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// Function: Video_BeginField
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// Purpose: When a vertical blank occurs in the VI emulator, this function tells the video plugin
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// what the parameters of the upcoming field are. The video plugin should make sure the
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// previous field is on the player's display before returning.
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// input: vi parameters of the next field
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// output: none
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//
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EXPORT void CALL Video_UpdateXFB(u32 _dwXFBAddr, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset, bool scheduling);
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EXPORT void CALL Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight);
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// __________________________________________________________________________________________________
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// Function: Video_AccessEFB
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