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TextureDecoder now indicates I4 and IA4 texture formats. It also decodes paletted textures more efficiently.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3213 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -179,7 +179,7 @@ TextureCache::TCacheEntry *TextureCache::Load(int stage, u32 address, int width,
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case PC_TEX_FMT_RGB565:
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d3d_fmt = D3DFMT_R5G6B5;
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break;
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case PC_TEX_FMT_IA4:
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case PC_TEX_FMT_IA4_AS_IA8:
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d3d_fmt = D3DFMT_A4L4;
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break;
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case PC_TEX_FMT_I8:
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