Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-10-17 11:30:14 +00:00
parent 4477f77cf6
commit dcbc8e78d4
45 changed files with 1288 additions and 1554 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="Plugin_VideoOGL"
ProjectGUID="{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
RootNamespace="Plugin_VideoOGL"
@ -760,6 +760,14 @@
RelativePath=".\Src\VertexLoader_TextCoord.h"
>
</File>
<File
RelativePath=".\Src\VertexManager.cpp"
>
</File>
<File
RelativePath=".\Src\VertexManager.h"
>
</File>
</Filter>
<Filter
Name="Render"
@ -1072,6 +1080,14 @@
RelativePath=".\Src\Logging\Console.h"
>
</File>
<File
RelativePath=".\Src\ImageWrite.cpp"
>
</File>
<File
RelativePath=".\Src\ImageWrite.h"
>
</File>
<File
RelativePath=".\Src\Logging\Logging.cpp"
>