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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -20,9 +20,15 @@
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#include "TextureMngr.h"
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#include <Cg/cg.h>
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#include <Cg/cgGL.h>
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extern CGcontext g_cgcontext;
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extern CGprofile g_cgvProf, g_cgfProf;
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extern float MValueX, MValueY;
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extern int frameCount;
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class Renderer
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{
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static void FlushZBufferAlphaToTarget();
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