just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-12-25 15:56:36 +00:00
parent 3fd665502e
commit dcc48d6c41
28 changed files with 948 additions and 679 deletions

View File

@ -38,6 +38,17 @@
#define DEBUG_LOG(...)
#endif
enum {
EFB_WIDTH = 640,
EFB_HEIGHT = 528,
};
enum {
XFB_WIDTH = 640,
XFB_HEIGHT = 480, // 528 is max height ... ? or 538?
// TODO: figure out what to do with PAL
};
void DebugLog(const char* _fmt, ...);
void __Log(const char *format, ...);
void __Log(int type, const char *format, ...);