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GLContext: Remove global context pointer
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@ -8,8 +8,10 @@
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#include "Common/GL/GLExtensions/GLExtensions.h"
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class GLContext;
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namespace GLUtil
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{
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GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader);
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void EnablePrimitiveRestart();
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void EnablePrimitiveRestart(const GLContext* context);
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} // namespace GLUtil
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