GLContext: Remove global context pointer

This commit is contained in:
Stenzek
2018-10-03 23:03:26 +10:00
parent eb284b5d66
commit dcdd02d646
19 changed files with 183 additions and 150 deletions

View File

@ -9,7 +9,6 @@
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/GL/GLContext.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
@ -414,7 +413,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms
glBindBuffer(GL_ARRAY_BUFFER,
static_cast<VertexManager*>(g_vertex_manager.get())->GetVertexBufferHandle());
if (!g_main_gl_context->IsGLES())
if (!static_cast<Renderer*>(g_renderer.get())->IsGLES())
glEnable(GL_PROGRAM_POINT_SIZE);
}