TextureCache: Split efb2ram from efb2tex

This commit is contained in:
degasus
2015-10-29 17:48:35 +01:00
parent d7d8704353
commit dcdf8fd3ce
7 changed files with 54 additions and 23 deletions

View File

@ -266,25 +266,23 @@ void TextureCache::TCacheEntry::FromRenderTarget(u8* dstPointer, unsigned int ds
FramebufferManager::SetFramebuffer(0);
g_renderer->RestoreAPIState();
}
if (g_ActiveConfig.bSkipEFBCopyToRam)
{
this->Zero(dstPointer);
}
else
{
TextureConverter::EncodeToRamFromTexture(
dstPointer,
format,
native_width,
BytesPerRow(),
NumBlocksY(),
memory_stride,
srcFormat,
isIntensity,
scaleByHalf,
srcRect);
}
void TextureCache::CopyEFB(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,
PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
bool isIntensity, bool scaleByHalf)
{
TextureConverter::EncodeToRamFromTexture(
dst,
format,
native_width,
bytes_per_row,
num_blocks_y,
memory_stride,
srcFormat,
isIntensity,
scaleByHalf,
srcRect);
}
TextureCache::TextureCache()