small code cleanup, and little fixing of errors introduced by mi in my first commit :(

fixed scissor test in direct 3d


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4480 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2009-10-30 04:14:43 +00:00
parent 9d57502f1a
commit dd7f6f991f
7 changed files with 46 additions and 48 deletions

View File

@ -117,7 +117,7 @@ void PixelShaderCache::Init()
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
"PARAM K0 = { 65536.0, 256.0 };\n"
"PARAM K0 = { 65535.0, 255.0 };\n"
"TEX R2, fragment.texcoord[0], texture[0], RECT;\n"
"MUL R0.x, R2.x, K0.x;\n"
"FRC R0.x, R0.x;\n"