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InputCommon/ControllerEmu: Break out functionality of EmulatedController
to eliminate redundant unused members in Wii Remote extension objects.
This commit is contained in:
@ -5,11 +5,16 @@
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namespace ControllerEmu
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{
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void AttachedController::LoadDefaults()
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{
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}
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Attachments::Attachments(const std::string& name_) : ControlGroup(name_, GroupType::Attachments)
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{
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}
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void Attachments::AddAttachment(std::unique_ptr<EmulatedController> att)
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void Attachments::AddAttachment(std::unique_ptr<AttachedController> att)
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{
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m_attachments.emplace_back(std::move(att));
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}
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@ -40,9 +45,61 @@ SubscribableSettingValue<int>& Attachments::GetAttachmentSetting()
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return m_selection_value;
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}
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const std::vector<std::unique_ptr<EmulatedController>>& Attachments::GetAttachmentList() const
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const std::vector<std::unique_ptr<AttachedController>>& Attachments::GetAttachmentList() const
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{
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return m_attachments;
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}
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void Attachments::LoadConfig(Common::IniFile::Section* sec, const std::string& base)
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{
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ControlGroup::LoadConfig(sec, base);
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SetSelectedAttachment(0);
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std::string attachment_text;
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sec->Get(base + name, &attachment_text, "");
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// First assume attachment string is a valid expression.
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// If it instead matches one of the names of our attachments it is overridden below.
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GetSelectionSetting().GetInputReference().SetExpression(attachment_text);
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u32 n = 0;
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for (auto& ai : GetAttachmentList())
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{
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ai->LoadGroupsConfig(sec, base + ai->GetName() + "/");
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if (ai->GetName() == attachment_text)
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SetSelectedAttachment(n);
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++n;
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}
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}
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void Attachments::SaveConfig(Common::IniFile::Section* sec, const std::string& base)
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{
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if (GetSelectionSetting().IsSimpleValue())
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{
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sec->Set(base + name, GetAttachmentList()[GetSelectedAttachment()]->GetName(), "None");
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}
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else
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{
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std::string expression = GetSelectionSetting().GetInputReference().GetExpression();
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ReplaceBreaksWithSpaces(expression);
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sec->Set(base + name, expression, "None");
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}
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for (auto& ai : GetAttachmentList())
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ai->SaveGroupsConfig(sec, base + ai->GetName() + "/");
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}
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void Attachments::UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env)
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{
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ControlGroup::UpdateReferences(env);
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GetSelectionSetting().GetInputReference().UpdateReference(env);
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for (auto& attachment : GetAttachmentList())
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attachment->UpdateGroupsReferences(env);
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}
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} // namespace ControllerEmu
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