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https://github.com/dolphin-emu/dolphin.git
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InputCommon/ControllerEmu: Break out functionality of EmulatedController
to eliminate redundant unused members in Wii Remote extension objects.
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@ -3,19 +3,23 @@
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#pragma once
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#include <atomic>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/HW/WiimoteEmu/ExtensionPort.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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namespace ControllerEmu
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{
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class AttachedController : public ControlGroupContainer
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{
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public:
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virtual void LoadDefaults();
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};
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// A container of the selected and available attachments
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// for configuration saving/loading purposes
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class Attachments : public ControlGroup
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@ -23,7 +27,7 @@ class Attachments : public ControlGroup
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public:
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explicit Attachments(const std::string& name);
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void AddAttachment(std::unique_ptr<EmulatedController> att);
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void AddAttachment(std::unique_ptr<AttachedController> att);
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u32 GetSelectedAttachment() const;
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void SetSelectedAttachment(u32 val);
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@ -31,16 +35,20 @@ public:
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NumericSetting<int>& GetSelectionSetting();
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SubscribableSettingValue<int>& GetAttachmentSetting();
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const std::vector<std::unique_ptr<EmulatedController>>& GetAttachmentList() const;
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const std::vector<std::unique_ptr<AttachedController>>& GetAttachmentList() const;
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void LoadConfig(Common::IniFile::Section* sec, const std::string& base) override;
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void SaveConfig(Common::IniFile::Section* sec, const std::string& base) override;
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void UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env) override;
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private:
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SubscribableSettingValue<int> m_selection_value;
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// This is here and not added to the list of numeric_settings because it's serialized differently,
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// by string (to be independent from the enum), and visualized differently in the UI.
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// For the rest, it's treated similarly to other numeric_settings in the group.
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NumericSetting<int> m_selection_setting = {
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&m_selection_value, {""}, 0, 0, WiimoteEmu::ExtensionNumber::MAX - 1};
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NumericSetting<int> m_selection_setting = {&m_selection_value, {""}, 0, 0, 0};
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std::vector<std::unique_ptr<EmulatedController>> m_attachments;
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std::vector<std::unique_ptr<AttachedController>> m_attachments;
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};
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} // namespace ControllerEmu
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