WX: make Netplay use new-style config

This commit is contained in:
Michael M
2017-08-02 16:52:26 -07:00
parent f8fea83e67
commit dde3471b62
10 changed files with 134 additions and 152 deletions

View File

@ -6,8 +6,8 @@
#include <wx/gdicmn.h>
#include "Common/CommonTypes.h"
#include "Common/IniFile.h"
#include "Common/StringUtil.h"
#include "Core/Config/NetplaySettings.h"
#include "DolphinWX/NetPlay/NetPlayLauncher.h"
#include "DolphinWX/NetPlay/NetWindow.h"
#include "DolphinWX/WxUtils.h"
@ -92,36 +92,6 @@ bool NetPlayLauncher::Join(const NetPlayJoinConfig& config)
}
}
const std::string NetPlayLaunchConfig::DEFAULT_TRAVERSAL_HOST = "stun.dolphin-emu.org";
std::string
NetPlayLaunchConfig::GetTraversalHostFromIniConfig(const IniFile::Section& netplay_section)
{
std::string host;
netplay_section.Get("TraversalServer", &host, DEFAULT_TRAVERSAL_HOST);
host = StripSpaces(host);
if (host.empty())
return DEFAULT_TRAVERSAL_HOST;
return host;
}
u16 NetPlayLaunchConfig::GetTraversalPortFromIniConfig(const IniFile::Section& netplay_section)
{
std::string port_str;
unsigned long port;
netplay_section.Get("TraversalPort", &port_str, std::to_string(DEFAULT_TRAVERSAL_PORT));
StrToWxStr(port_str).ToULong(&port);
if (port == 0)
port = DEFAULT_TRAVERSAL_PORT;
return static_cast<u16>(port);
}
void NetPlayLaunchConfig::SetDialogInfo(wxWindow* parent)
{
parent_window = parent;
@ -138,26 +108,20 @@ void NetPlayLaunchConfig::SetDialogInfo(wxWindow* parent)
}
}
void NetPlayHostConfig::FromIniConfig(IniFile::Section& netplay_section)
void NetPlayHostConfig::FromConfig()
{
netplay_section.Get("Nickname", &player_name, "Player");
player_name = Config::Get(Config::NETPLAY_NICKNAME);
std::string traversal_choice_setting;
netplay_section.Get("TraversalChoice", &traversal_choice_setting, "direct");
const std::string traversal_choice_setting = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE);
use_traversal = traversal_choice_setting == "traversal";
if (!use_traversal)
{
unsigned long lport = 0;
std::string port_setting;
netplay_section.Get("HostPort", &port_setting, std::to_string(DEFAULT_LISTEN_PORT));
StrToWxStr(port_setting).ToULong(&lport);
listen_port = static_cast<u16>(lport);
listen_port = Config::Get(Config::NETPLAY_HOST_PORT);
}
else
{
traversal_port = GetTraversalPortFromIniConfig(netplay_section);
traversal_host = GetTraversalHostFromIniConfig(netplay_section);
traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT);
traversal_host = Config::Get(Config::NETPLAY_TRAVERSAL_SERVER);
}
}
}