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D3D/OGL: Add a TODO noting that we don't support GX_CULL_ALL, most notably required for accurate zfreeze emulation.
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@ -1167,6 +1167,7 @@ void Renderer::SetGenerationMode()
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};
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// rastdc.FrontCounterClockwise must be false for this to work
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// TODO: GX_CULL_ALL not supported, yet!
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gx_state.rastdc.CullMode = d3dCullModes[bpmem.genMode.cullmode];
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}
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