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Merge pull request #10762 from CasualPokePlayer/fix_slow_audio_desyncs
Reduce gradual audio desyncing in dumps and apply the correct sample rate for GameCube audio
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@ -74,7 +74,7 @@ static std::recursive_mutex g_save_thread_mutex;
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static std::thread g_save_thread;
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// Don't forget to increase this after doing changes on the savestate system
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constexpr u32 STATE_VERSION = 143; // Last changed in PR 10784
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constexpr u32 STATE_VERSION = 144; // Last changed in PR 10762
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// Maps savestate versions to Dolphin versions.
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// Versions after 42 don't need to be added to this list,
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