Merge pull request #10762 from CasualPokePlayer/fix_slow_audio_desyncs

Reduce gradual audio desyncing in dumps and apply the correct sample rate for GameCube audio
This commit is contained in:
Admiral H. Curtiss
2022-07-05 11:37:30 +02:00
committed by GitHub
11 changed files with 121 additions and 93 deletions

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@ -74,7 +74,7 @@ static std::recursive_mutex g_save_thread_mutex;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
constexpr u32 STATE_VERSION = 143; // Last changed in PR 10784
constexpr u32 STATE_VERSION = 144; // Last changed in PR 10762
// Maps savestate versions to Dolphin versions.
// Versions after 42 don't need to be added to this list,