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Add support for 2 memory cards for movies.
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@ -107,7 +107,7 @@ struct DTMHeader
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bool bEFBEmulateFormatChanges;
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bool bUseXFB;
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bool bUseRealXFB;
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bool bMemcard;
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u8 memcards;
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bool bClearSave; // Create a new memory card when playing back a movie if true
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u8 bongos;
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bool bSyncGPU;
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@ -136,7 +136,7 @@ bool IsJustStartingRecordingInputFromSaveState();
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bool IsJustStartingPlayingInputFromSaveState();
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bool IsPlayingInput();
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bool IsReadOnly();
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u64 GetRecordingStartTime();
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u64 GetRecordingStartTime();
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bool IsConfigSaved();
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bool IsDualCore();
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@ -144,9 +144,9 @@ bool IsProgressive();
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bool IsSkipIdle();
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bool IsDSPHLE();
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bool IsFastDiscSpeed();
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int GetCPUMode();
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int GetCPUMode();
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bool IsStartingFromClearSave();
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bool IsUsingMemcard();
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bool IsUsingMemcard(int memcard);
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bool IsSyncGPU();
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void SetGraphicsConfig();
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void GetSettings();
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