add wstring name(s)/description to the cachefile, use when available in gamelist and properties window

This commit is contained in:
LPFaint99
2011-12-18 22:01:46 -08:00
parent 7f4efa094e
commit de4e3e7462
5 changed files with 226 additions and 105 deletions

View File

@ -35,8 +35,10 @@ public:
bool IsValid() const {return m_Valid;}
const std::string& GetFileName() const {return m_FileName;}
const std::string& GetName(int index) const;
bool GetName(std::wstring& wName, int index=0) const;
const std::string& GetCompany() const {return m_Company;}
const std::string& GetDescription(int index) const;
const std::wstring& GetDescription() const;
const std::string& GetUniqueID() const {return m_UniqueID;}
const std::string GetWiiFSPath() const;
DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
@ -63,8 +65,10 @@ public:
private:
std::string m_FileName;
std::string m_Name[6];
std::vector<std::wstring> m_wNames;
std::string m_Company;
std::string m_Description[6];
std::wstring m_wDescription;
std::string m_UniqueID;
std::string m_issues;