Split OpenGL errors into a separate logtype from Video errors.

Allows them to be enabled/disabled separately.
This commit is contained in:
Scott Mansell
2015-09-10 18:27:31 +12:00
parent f2771695a2
commit de9310fe70
3 changed files with 9 additions and 7 deletions

View File

@ -82,6 +82,7 @@ LogManager::LogManager()
m_Log[LogTypes::ACTIONREPLAY] = new LogContainer("ActionReplay", "ActionReplay");
m_Log[LogTypes::MEMCARD_MANAGER] = new LogContainer("MemCard Manager", "MemCard Manager");
m_Log[LogTypes::NETPLAY] = new LogContainer("NETPLAY", "Netplay");
m_Log[LogTypes::HOST_GPU] = new LogContainer("Host GPU", "Host GPU");
m_fileLog = new FileLogListener(File::GetUserPath(F_MAINLOG_IDX));
m_consoleLog = new ConsoleListener();