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VideoConfig: add bSupportsFragmentStoresAndAtomics
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@ -411,7 +411,7 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsPrimitiveRestart =
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!DriverDetails::HasBug(DriverDetails::BUG_PRIMITIVE_RESTART) &&
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((GLExtensions::Version() >= 310) || GLExtensions::Supports("GL_NV_primitive_restart"));
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g_Config.backend_info.bSupportsBBox =
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g_Config.backend_info.bSupportsBBox = g_Config.backend_info.bSupportsFragmentStoresAndAtomics =
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GLExtensions::Supports("GL_ARB_shader_storage_buffer_object");
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g_Config.backend_info.bSupportsGSInstancing = GLExtensions::Supports("GL_ARB_gpu_shader5");
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g_Config.backend_info.bSupportsSSAA = GLExtensions::Supports("GL_ARB_gpu_shader5") &&
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@ -498,6 +498,7 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsGeometryShaders && g_ogl_config.SupportedESPointSize > 0;
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g_Config.backend_info.bSupportsSSAA = g_ogl_config.bSupportsAEP;
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g_Config.backend_info.bSupportsBBox = true;
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g_Config.backend_info.bSupportsFragmentStoresAndAtomics = true;
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g_ogl_config.bSupportsMSAA = true;
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g_ogl_config.bSupports2DTextureStorage = true;
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if (g_ActiveConfig.iStereoMode > 0 && g_ActiveConfig.iMultisamples > 1 &&
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@ -519,6 +520,7 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsPaletteConversion = true;
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g_Config.backend_info.bSupportsSSAA = true;
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g_Config.backend_info.bSupportsBBox = true;
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g_Config.backend_info.bSupportsFragmentStoresAndAtomics = true;
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g_ogl_config.bSupportsCopySubImage = true;
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g_ogl_config.bSupportsGLBaseVertex = true;
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g_ogl_config.bSupportsDebug = true;
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