Open std::fstream in a unicode-safe manner.

This commit is contained in:
Jordan Woyak
2013-02-28 19:33:39 -06:00
parent 95558cdc69
commit dea1e2827d
19 changed files with 57 additions and 25 deletions

View File

@ -69,7 +69,8 @@ bool SaveTGA(const char* filename, int width, int height, void* pdata)
bool SaveData(const char* filename, const char* data)
{
std::ofstream f(filename, std::ios::binary);
std::ofstream f;
OpenFStream(f, filename, std::ios::binary);
f << data;
return true;

View File

@ -252,7 +252,8 @@ void ValidatePixelShaderIDs(API_TYPE api, PIXELSHADERUIDSAFE old_id, const std::
static int num_failures = 0;
char szTemp[MAX_PATH];
sprintf(szTemp, "%spsuid_mismatch_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(), num_failures++);
std::ofstream file(szTemp);
std::ofstream file;
OpenFStream(file, szTemp, std::ios_base::out);
file << msg;
file << "\n\nOld shader code:\n" << old_code;
file << "\n\nNew shader code:\n" << new_code;

View File

@ -277,10 +277,12 @@ void VertexManager::Flush()
// save the shaders
char strfile[255];
sprintf(strfile, "%sps%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId);
std::ofstream fps(strfile);
std::ofstream fps;
OpenFStream(fps, strfile, std::ios_base::out);
fps << ps->strprog.c_str();
sprintf(strfile, "%svs%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId);
std::ofstream fvs(strfile);
std::ofstream fvs;
OpenFStream(fvs, strfile, std::ios_base::out);
fvs << vs->strprog.c_str();
}

View File

@ -114,7 +114,8 @@ void ValidateVertexShaderIDs(API_TYPE api, VERTEXSHADERUIDSAFE old_id, const std
static int num_failures = 0;
char szTemp[MAX_PATH];
sprintf(szTemp, "%svsuid_mismatch_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(), num_failures++);
std::ofstream file(szTemp);
std::ofstream file;
OpenFStream(file, szTemp, std::ios_base::out);
file << msg;
file << "\n\nOld shader code:\n" << old_code;
file << "\n\nNew shader code:\n" << new_code;