Added a way to check Block Size, Compression Method, and Compression Level flags to dolphin-tool

New dolphin-tool command: "header"
-b / --block_size
-c / --compression
-l / --compression_level

Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing.

Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).
This commit is contained in:
Minty-Meeo
2022-02-24 04:51:52 -06:00
parent 75ad057b08
commit deba9ce256
20 changed files with 167 additions and 8 deletions

View File

@ -56,7 +56,7 @@ static void PushBack(std::vector<u8>* vector, const T& x)
PushBack(vector, x_ptr, x_ptr + sizeof(T));
}
std::pair<int, int> GetAllowedCompressionLevels(WIARVZCompressionType compression_type)
std::pair<int, int> GetAllowedCompressionLevels(WIARVZCompressionType compression_type, bool gui)
{
switch (compression_type)
{
@ -68,7 +68,10 @@ std::pair<int, int> GetAllowedCompressionLevels(WIARVZCompressionType compressio
// The actual minimum level can be gotten by calling ZSTD_minCLevel(). However, returning that
// would make the UI rather weird, because it is a negative number with very large magnitude.
// Note: Level 0 is a special number which means "default level" (level 3 as of this writing).
return {1, ZSTD_maxCLevel()};
if (gui)
return {1, ZSTD_maxCLevel()};
else
return {ZSTD_minCLevel(), ZSTD_maxCLevel()};
default:
return {0, -1};
}
@ -1985,7 +1988,8 @@ WIARVZFileReader<RVZ>::Convert(BlobReader* infile, const VolumeDisc* infile_volu
header_2.disc_type = Common::swap32(disc_type);
header_2.compression_type = Common::swap32(static_cast<u32>(compression_type));
header_2.compression_level = Common::swap32(static_cast<u32>(compression_level));
header_2.compression_level =
static_cast<s32>(Common::swap32(static_cast<u32>(compression_level)));
header_2.chunk_size = Common::swap32(static_cast<u32>(chunk_size));
header_2.number_of_partition_entries = Common::swap32(static_cast<u32>(partition_entries.size()));