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synced 2025-07-22 22:00:39 -06:00
Added a way to check Block Size, Compression Method, and Compression Level flags to dolphin-tool
New dolphin-tool command: "header" -b / --block_size -c / --compression -l / --compression_level Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing. Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).
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@ -56,7 +56,7 @@ static void PushBack(std::vector<u8>* vector, const T& x)
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PushBack(vector, x_ptr, x_ptr + sizeof(T));
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}
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std::pair<int, int> GetAllowedCompressionLevels(WIARVZCompressionType compression_type)
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std::pair<int, int> GetAllowedCompressionLevels(WIARVZCompressionType compression_type, bool gui)
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{
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switch (compression_type)
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{
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@ -68,7 +68,10 @@ std::pair<int, int> GetAllowedCompressionLevels(WIARVZCompressionType compressio
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// The actual minimum level can be gotten by calling ZSTD_minCLevel(). However, returning that
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// would make the UI rather weird, because it is a negative number with very large magnitude.
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// Note: Level 0 is a special number which means "default level" (level 3 as of this writing).
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return {1, ZSTD_maxCLevel()};
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if (gui)
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return {1, ZSTD_maxCLevel()};
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else
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return {ZSTD_minCLevel(), ZSTD_maxCLevel()};
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default:
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return {0, -1};
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}
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@ -1985,7 +1988,8 @@ WIARVZFileReader<RVZ>::Convert(BlobReader* infile, const VolumeDisc* infile_volu
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header_2.disc_type = Common::swap32(disc_type);
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header_2.compression_type = Common::swap32(static_cast<u32>(compression_type));
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header_2.compression_level = Common::swap32(static_cast<u32>(compression_level));
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header_2.compression_level =
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static_cast<s32>(Common::swap32(static_cast<u32>(compression_level)));
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header_2.chunk_size = Common::swap32(static_cast<u32>(chunk_size));
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header_2.number_of_partition_entries = Common::swap32(static_cast<u32>(partition_entries.size()));
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