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Added a way to check Block Size, Compression Method, and Compression Level flags to dolphin-tool
New dolphin-tool command: "header" -b / --block_size -c / --compression -l / --compression_level Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing. Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).
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@ -34,7 +34,7 @@ enum class WIARVZCompressionType : u32
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Zstd = 5,
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};
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std::pair<int, int> GetAllowedCompressionLevels(WIARVZCompressionType compression_type);
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std::pair<int, int> GetAllowedCompressionLevels(WIARVZCompressionType compression_type, bool gui);
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constexpr u32 WIA_MAGIC = 0x01414957; // "WIA\x1" (byteswapped to little endian)
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constexpr u32 RVZ_MAGIC = 0x015A5652; // "RVZ\x1" (byteswapped to little endian)
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@ -56,6 +56,10 @@ public:
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u64 GetBlockSize() const override { return Common::swap32(m_header_2.chunk_size); }
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bool HasFastRandomAccessInBlock() const override { return false; }
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std::string GetCompressionMethod() const override;
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std::optional<int> GetCompressionLevel() const override
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{
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return static_cast<int>(static_cast<s32>(Common::swap32(m_header_2.compression_level)));
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}
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bool Read(u64 offset, u64 size, u8* out_ptr) override;
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bool SupportsReadWiiDecrypted(u64 offset, u64 size, u64 partition_data_offset) const override;
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@ -89,7 +93,7 @@ private:
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{
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u32 disc_type;
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u32 compression_type;
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u32 compression_level; // Informative only
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s32 compression_level; // Informative only
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u32 chunk_size;
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std::array<u8, 0x80> disc_header;
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