Move shader caches to VideoCommon

This commit is contained in:
Stenzek
2018-02-25 01:15:35 +10:00
parent 24df896eb8
commit dec0c3bce8
48 changed files with 1448 additions and 3346 deletions

View File

@ -48,8 +48,7 @@ enum DESCRIPTOR_SET_BIND_POINT
// - Standard
// - Per-stage UBO (VS/GS/PS, VS constants accessible from PS)
// - 8 combined image samplers (accessible from PS)
// - BBox Enabled
// - Same as standard, plus a single SSBO accessible from PS
// - 1 SSBO accessible from PS if supported
// - Push Constant
// - Same as standard, plus 128 bytes of push constants, accessible from all stages.
// - Texture Decoding
@ -67,7 +66,6 @@ enum DESCRIPTOR_SET_BIND_POINT
enum PIPELINE_LAYOUT
{
PIPELINE_LAYOUT_STANDARD,
PIPELINE_LAYOUT_BBOX,
PIPELINE_LAYOUT_PUSH_CONSTANT,
PIPELINE_LAYOUT_TEXTURE_CONVERSION,
PIPELINE_LAYOUT_UTILITY,