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fixes issue 1223. Caused by switch to wx unicode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3917 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -890,7 +890,7 @@ void CConfigMain::AddRemoveISOPaths(wxCommandEvent& event)
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SConfig::GetInstance().m_ISOFolder.clear();
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SConfig::GetInstance().m_ISOFolder.clear();
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for (unsigned int i = 0; i < ISOPaths->GetCount(); i++)
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for (unsigned int i = 0; i < ISOPaths->GetCount(); i++)
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SConfig::GetInstance().m_ISOFolder.push_back(std::string(ISOPaths->GetStrings()[i].ToAscii()));
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SConfig::GetInstance().m_ISOFolder.push_back(std::string(ISOPaths->GetStrings()[i].mb_str(wxConvUTF8)));
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}
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}
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void CConfigMain::RecursiveDirectoryChanged(wxCommandEvent& WXUNUSED (event))
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void CConfigMain::RecursiveDirectoryChanged(wxCommandEvent& WXUNUSED (event))
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@ -159,7 +159,7 @@ void CGameListCtrl::BrowseForDirectory()
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if (dialog.ShowModal() == wxID_OK)
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if (dialog.ShowModal() == wxID_OK)
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{
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{
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std::string sPath(dialog.GetPath().ToAscii());
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std::string sPath(dialog.GetPath().mb_str(wxConvUTF8));
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std::vector<std::string>::iterator itResult = std::find(
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std::vector<std::string>::iterator itResult = std::find(
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SConfig::GetInstance().m_ISOFolder.begin(), SConfig::GetInstance().m_ISOFolder.end(), sPath
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SConfig::GetInstance().m_ISOFolder.begin(), SConfig::GetInstance().m_ISOFolder.end(), sPath
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);
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);
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