More coding style fixes because I suck at sed

This commit is contained in:
Pierre Bourdon
2011-12-11 11:14:02 +01:00
parent 014c474024
commit df283a56a0
8 changed files with 155 additions and 155 deletions

View File

@ -27,10 +27,10 @@
union PID
{
struct {
GLuint vsid, psid;
};
u64 id;
struct {
GLuint vsid, psid;
};
u64 id;
};
class PROGRAMUID
@ -41,22 +41,22 @@ public:
PROGRAMUID()
{
uid.id = 0;
uid.id = 0;
}
PROGRAMUID(const PROGRAMUID& r)
{
uid.id = r.uid.id;
uid.id = r.uid.id;
}
PROGRAMUID(GLuint _v, GLuint _p)
{
uid.vsid = _v;
uid.psid = _p;
uid.vsid = _v;
uid.psid = _p;
}
int GetNumValues() const
{
return uid.id;
return uid.id;
}
};
void GetProgramShaderId(PROGRAMUID *uid, GLuint _v, GLuint _p);
@ -81,13 +81,13 @@ class ProgramShaderCache
{
struct PCacheEntry
{
PROGRAMSHADER program;
int frameCount;
PCacheEntry() : frameCount(0) {}
void Destroy() {
glDeleteProgram(program.glprogid);
program.glprogid = 0;
}
PROGRAMSHADER program;
int frameCount;
PCacheEntry() : frameCount(0) {}
void Destroy() {
glDeleteProgram(program.glprogid);
program.glprogid = 0;
}
};
typedef std::map<std::pair<u64, u64>, PCacheEntry> PCache;