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DataReader migration to faster one: first step.
TODO: doing it for DX9, move DataReader to VideoCommon, remove dirty debug #def if ok git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@729 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -27,6 +27,7 @@
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using namespace std;
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#include "CPMemory.h"
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#include "DataReader.h"
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#define LOADERDECL __cdecl
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typedef void (LOADERDECL *TPipelineFunction)(void*);
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@ -219,11 +220,4 @@ public:
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};
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extern VertexLoader g_VertexLoaders[8];
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u8 ReadBuffer8();
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u16 ReadBuffer16();
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u32 ReadBuffer32();
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float ReadBuffer32F();
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int GetBufferPosition();
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#endif
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