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DataReader migration to faster one: first step.
TODO: doing it for DX9, move DataReader to VideoCommon, remove dirty debug #def if ok git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@729 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -201,8 +201,8 @@ void Video_Prepare(void)
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BPInit();
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VertexManager::Init();
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Fifo_Init(); // must be done before OpcodeDecoder_Init()
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OpcodeDecoder_Init();
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Fifo_Init();
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VertexShaderMngr::Init();
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PixelShaderMngr::Init();
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GL_REPORT_ERRORD();
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