Refactor ClearRegion

And fix bug where opengl was getting the wrong coordinates
This commit is contained in:
Scott Mansell
2023-01-31 15:44:38 +13:00
parent b753641dd4
commit e009002411
17 changed files with 77 additions and 82 deletions

View File

@ -46,7 +46,7 @@ public:
void SetScissorRect(const MathUtil::Rectangle<int>& rc) override;
void ClearRegion(const MathUtil::Rectangle<int>& rc, const MathUtil::Rectangle<int>& target_rc,
void ClearRegion(const MathUtil::Rectangle<int>& target_rc,
bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z) override;
private: