Common: don't call OnConfigChanged() unless it has actually changed

DualShock UDP Client is the only place in the code that assumed OnConfigChanged()
is called at least once on startup or it won't load up the setting, so I took care of that
This commit is contained in:
Filoppi
2021-02-26 01:14:00 +02:00
parent 1fe0953bd5
commit e020b2e8ea
3 changed files with 11 additions and 8 deletions

View File

@ -381,7 +381,9 @@ void Init()
Config::SetBase(Settings::SERVER_PORT, 0);
}
// It would be much better to unbind from this callback on DeInit but it's not possible as of now
Config::AddConfigChangedCallback(ConfigChanged);
ConfigChanged(); // Call it immediately to load settings
}
void PopulateDevices()