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Core: Convert State enum into an enum class
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@ -110,7 +110,7 @@ void CheckFile(const std::string& file, u64 size)
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void FindFilename(u64 offset)
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{
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// Don't do anything if a game is not running
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if (Core::GetState() != Core::CORE_RUN)
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if (Core::GetState() != Core::State::Running)
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return;
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// Or if the log is unselected
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