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Core: Convert State enum into an enum class
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@ -88,7 +88,7 @@ void ControllerConfigDiag::UpdateUI()
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m_wiimote_sources[i]->Select(g_wiimote_sources[i]);
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const bool wii_game_started =
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SConfig::GetInstance().bWii || Core::GetState() == Core::CORE_UNINITIALIZED;
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SConfig::GetInstance().bWii || Core::GetState() == Core::State::Uninitialized;
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if (Core::g_want_determinism || !wii_game_started)
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m_wiimote_sources[i]->Disable();
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if (!wii_game_started ||
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