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Config: Port remaining Core settings to new config system (partial).
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@ -535,9 +535,9 @@ bool BeginRecordingInput(const ControllerTypeArray& controllers,
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s_bNetPlay = true;
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s_recordingStartTime = ExpansionInterface::CEXIIPL::NetPlay_GetEmulatedTime();
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}
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else if (SConfig::GetInstance().bEnableCustomRTC)
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else if (Config::Get(Config::MAIN_CUSTOM_RTC_ENABLE))
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{
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s_recordingStartTime = SConfig::GetInstance().m_customRTCValue;
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s_recordingStartTime = Config::Get(Config::MAIN_CUSTOM_RTC_VALUE);
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}
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else
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{
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@ -904,7 +904,6 @@ void ReadHeader()
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{
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s_bSaveConfig = true;
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Config::AddLayer(ConfigLoaders::GenerateMovieConfigLoader(&tmpHeader));
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SConfig::GetInstance().bJITFollowBranch = tmpHeader.bFollowBranch;
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s_bClearSave = tmpHeader.bClearSave;
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s_memcards = tmpHeader.memcards;
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s_bongos = tmpHeader.bongos;
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@ -1348,7 +1347,6 @@ void SaveRecording(const std::string& filename)
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header.filetype[3] = 0x1A;
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strncpy(header.gameID.data(), SConfig::GetInstance().GetGameID().c_str(), 6);
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header.bWii = SConfig::GetInstance().bWii;
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header.bFollowBranch = SConfig::GetInstance().bJITFollowBranch;
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header.controllers = 0;
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header.GBAControllers = 0;
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for (int i = 0; i < 4; ++i)
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