Core: Use extra thread for Cubeb on Windows to not disturb the CoInitialize state of whatever thread happens to call a Cubeb function.

This commit is contained in:
Admiral H. Curtiss
2022-06-18 05:31:14 +02:00
parent ca10e92ab9
commit e085bf14f9
6 changed files with 190 additions and 109 deletions

View File

@ -7,10 +7,16 @@
#include "AudioCommon/CubebUtils.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/Logging/Log.h"
#include "Common/ScopeGuard.h"
#include "Common/Thread.h"
#include "Core/Config/MainSettings.h"
#ifdef _WIN32
#include <Objbase.h>
#endif
// ~10 ms - needs to be at least 240 for surround
constexpr u32 BUFFER_SAMPLES = 512;
@ -31,61 +37,129 @@ void CubebStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_sta
{
}
CubebStream::CubebStream()
#ifdef _WIN32
: m_work_queue([](const std::function<void()>& func) { func(); })
{
Common::Event sync_event;
m_work_queue.EmplaceItem([this, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
auto result = ::CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
m_coinit_success = result == S_OK;
});
sync_event.Wait();
}
#else
= default;
#endif
bool CubebStream::Init()
{
m_ctx = CubebUtils::GetContext();
if (!m_ctx)
bool return_value = false;
#ifdef _WIN32
if (!m_coinit_success)
return false;
Common::Event sync_event;
m_work_queue.EmplaceItem([this, &return_value, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
#endif
m_stereo = !Config::ShouldUseDPL2Decoder();
m_ctx = CubebUtils::GetContext();
if (m_ctx)
{
m_stereo = !Config::ShouldUseDPL2Decoder();
cubeb_stream_params params{};
params.rate = m_mixer->GetSampleRate();
if (m_stereo)
{
params.channels = 2;
params.format = CUBEB_SAMPLE_S16NE;
params.layout = CUBEB_LAYOUT_STEREO;
}
else
{
params.channels = 6;
params.format = CUBEB_SAMPLE_FLOAT32NE;
params.layout = CUBEB_LAYOUT_3F2_LFE;
}
cubeb_stream_params params{};
params.rate = m_mixer->GetSampleRate();
if (m_stereo)
{
params.channels = 2;
params.format = CUBEB_SAMPLE_S16NE;
params.layout = CUBEB_LAYOUT_STEREO;
}
else
{
params.channels = 6;
params.format = CUBEB_SAMPLE_FLOAT32NE;
params.layout = CUBEB_LAYOUT_3F2_LFE;
}
u32 minimum_latency = 0;
if (cubeb_get_min_latency(m_ctx.get(), &params, &minimum_latency) != CUBEB_OK)
ERROR_LOG_FMT(AUDIO, "Error getting minimum latency");
INFO_LOG_FMT(AUDIO, "Minimum latency: {} frames", minimum_latency);
u32 minimum_latency = 0;
if (cubeb_get_min_latency(m_ctx.get(), &params, &minimum_latency) != CUBEB_OK)
ERROR_LOG_FMT(AUDIO, "Error getting minimum latency");
INFO_LOG_FMT(AUDIO, "Minimum latency: {} frames", minimum_latency);
return cubeb_stream_init(m_ctx.get(), &m_stream, "Dolphin Audio Output", nullptr, nullptr,
nullptr, &params, std::max(BUFFER_SAMPLES, minimum_latency),
DataCallback, StateCallback, this) == CUBEB_OK;
return_value =
cubeb_stream_init(m_ctx.get(), &m_stream, "Dolphin Audio Output", nullptr, nullptr,
nullptr, &params, std::max(BUFFER_SAMPLES, minimum_latency),
DataCallback, StateCallback, this) == CUBEB_OK;
}
#ifdef _WIN32
});
sync_event.Wait();
#endif
return return_value;
}
bool CubebStream::SetRunning(bool running)
{
bool return_value = false;
CubebUtils::RunInCubebContext([&] {
#ifdef _WIN32
if (!m_coinit_success)
return false;
Common::Event sync_event;
m_work_queue.EmplaceItem([this, running, &return_value, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
#endif
if (running)
return_value = cubeb_stream_start(m_stream) == CUBEB_OK;
else
return_value = cubeb_stream_stop(m_stream) == CUBEB_OK;
#ifdef _WIN32
});
sync_event.Wait();
#endif
return return_value;
}
CubebStream::~CubebStream()
{
CubebUtils::RunInCubebContext([&] {
SetRunning(false);
#ifdef _WIN32
Common::Event sync_event;
m_work_queue.EmplaceItem([this, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
#endif
cubeb_stream_stop(m_stream);
cubeb_stream_destroy(m_stream);
#ifdef _WIN32
if (m_coinit_success)
{
m_coinit_success = false;
CoUninitialize();
}
});
sync_event.Wait();
#endif
m_ctx.reset();
}
void CubebStream::SetVolume(int volume)
{
CubebUtils::RunInCubebContext([&] { cubeb_stream_set_volume(m_stream, volume / 100.0f); });
#ifdef _WIN32
if (!m_coinit_success)
return;
Common::Event sync_event;
m_work_queue.EmplaceItem([this, volume, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
#endif
cubeb_stream_set_volume(m_stream, volume / 100.0f);
#ifdef _WIN32
});
sync_event.Wait();
#endif
}