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https://github.com/dolphin-emu/dolphin.git
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Disabled padsimple with gltest.
SDL now doesn't crash git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1641 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -386,7 +386,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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GLX_DEPTH_SIZE, 24,
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GLX_SAMPLE_BUFFERS_ARB, g_Config.iMultisampleMode, GLX_SAMPLES_ARB, 1, None };
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GLWin.dpy = XOpenDisplay(0);
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g_VideoInitialize.pWindowHandle = (HWND)GLWin.dpy;
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g_VideoInitialize.pWindowHandle = (HWND)GLWin.dpy;
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GLWin.screen = DefaultScreen(GLWin.dpy);
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GLWin.fs = g_Config.bFullscreen; //Set to setting in Options
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@ -417,6 +417,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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vi->visual, AllocNone);
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GLWin.attr.colormap = cmap;
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GLWin.attr.border_pixel = 0;
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XkbSetDetectableAutoRepeat(GLWin.dpy, True, NULL);
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#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
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// get a connection
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