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lint fix
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@ -181,10 +181,10 @@ static void TransformTexCoordRegular(const TexMtxInfo& texinfo, int coordNum, bo
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}
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}
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// TODO write comment
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// TODO write comment
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if(dst->z == 0.0f)
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if (dst->z == 0.0f)
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{
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{
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if(mat[8] != 0.0f || (xfmem.dualTexTrans.enabled && postMat[8] != 0.0f) ||
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if (mat[8] != 0.0f || (xfmem.dualTexTrans.enabled && postMat[8] != 0.0f) || mat[9] != 0.0f ||
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mat[9] != 0.0f || (xfmem.dualTexTrans.enabled && postMat[9] != 0.0f))
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(xfmem.dualTexTrans.enabled && postMat[9] != 0.0f))
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{
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{
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// TODO test this case more
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// TODO test this case more
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dst->x = 0.0f;
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dst->x = 0.0f;
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