Fix reading Wii FST size (for real this time)

04fcb72 fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
This commit is contained in:
JosJuice
2015-08-10 16:35:23 +02:00
parent 6f2400ebc0
commit e0a47c11f5
9 changed files with 11 additions and 11 deletions

View File

@ -89,7 +89,7 @@ public:
virtual std::map<ELanguage, std::string> GetDescriptions() const { return std::map<ELanguage, std::string>(); }
virtual std::string GetCompany() const { return std::string(); }
virtual std::vector<u32> GetBanner(int* width, int* height) const;
virtual u32 GetFSTSize() const = 0;
virtual u64 GetFSTSize() const = 0;
virtual std::string GetApploaderDate() const = 0;
// 0 is the first disc, 1 is the second disc
virtual u8 GetDiscNumber() const { return 0; }