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Fix reading Wii FST size (for real this time)
04fcb72
fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
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@ -44,7 +44,7 @@ public:
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std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
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void SetName(const std::string&);
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u32 GetFSTSize() const override;
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u64 GetFSTSize() const override;
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std::string GetApploaderDate() const override;
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EPlatform GetVolumeType() const override;
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