Fix reading Wii FST size (for real this time)

04fcb72 fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
This commit is contained in:
JosJuice
2015-08-10 16:35:23 +02:00
parent 6f2400ebc0
commit e0a47c11f5
9 changed files with 11 additions and 11 deletions

View File

@ -33,7 +33,7 @@ public:
u16 GetRevision() const override;
std::string GetInternalName() const override { return ""; }
std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
u32 GetFSTSize() const override { return 0; }
u64 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return ""; }
EPlatform GetVolumeType() const override;