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Fix reading Wii FST size (for real this time)
04fcb72
fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
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@ -183,9 +183,9 @@ CISOProperties::CISOProperties(const std::string& fileName, wxWindow* parent, wx
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wxString temp = "0x" + StrToWxStr(OpenISO->GetMakerID());
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m_MakerID->SetValue(temp);
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m_Revision->SetValue(wxString::Format("%u", OpenISO->GetRevision()));
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m_Revision->SetValue(StrToWxStr(std::to_string(OpenISO->GetRevision())));
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m_Date->SetValue(StrToWxStr(OpenISO->GetApploaderDate()));
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m_FST->SetValue(wxString::Format("%u", OpenISO->GetFSTSize()));
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m_FST->SetValue(StrToWxStr(std::to_string(OpenISO->GetFSTSize())));
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// Here we set all the info to be shown + we set the window title
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bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
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