DX11 code maintenance, part 4:

Move blend state management from EmuGfxState to Renderer.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6905 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2011-01-24 10:42:43 +00:00
parent cd5a2e4cc5
commit e0c6092721
10 changed files with 143 additions and 171 deletions

View File

@ -66,7 +66,7 @@ public:
virtual void SetSamplerState(int stage,int texindex) = 0;
virtual void SetInterlacingMode() = 0;
virtual void ApplyState() = 0;
virtual void ApplyState(bool bUseDstAlpha) = 0;
virtual void RestoreState() = 0;
// Real internal resolution: