DX11 code maintenance, part 4:

Move blend state management from EmuGfxState to Renderer.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6905 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2011-01-24 10:42:43 +00:00
parent cd5a2e4cc5
commit e0c6092721
10 changed files with 143 additions and 171 deletions

View File

@ -24,8 +24,8 @@ public:
void SetSamplerState(int stage,int texindex);
void SetInterlacingMode();
// No need to implement these in OGL
void ApplyState() {}
// TODO: Implement and use these
void ApplyState(bool bUseDstAlpha) {}
void RestoreState() {}
void RenderText(const char* pstr, int left, int top, u32 color);