D3D: Use VideoCommon EFB-to-texture shaders

This commit is contained in:
Stenzek
2017-12-06 03:01:04 +10:00
parent beb35320f6
commit e0ffce2785
4 changed files with 42 additions and 197 deletions

View File

@ -32,9 +32,7 @@ public:
static ID3D11Buffer* GetConstantBuffer();
static ID3D11PixelShader* GetColorMatrixProgram(bool multisampled);
static ID3D11PixelShader* GetColorCopyProgram(bool multisampled);
static ID3D11PixelShader* GetDepthMatrixProgram(bool multisampled);
static ID3D11PixelShader* GetClearProgram();
static ID3D11PixelShader* GetAnaglyphProgram();
static ID3D11PixelShader* GetDepthResolveProgram();