Kill off _T and wxT macros

Minor other alterations that relate to above as well.

Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
This commit is contained in:
Lioncash
2014-05-17 13:17:28 -04:00
parent 90df5efd01
commit e1359382be
41 changed files with 397 additions and 408 deletions

View File

@ -172,7 +172,7 @@ ControlDialog::ControlDialog(GamepadPage* const parent, InputPlugin& plugin, Con
}
ControlButton::ControlButton(wxWindow* const parent, ControllerInterface::ControlReference* const _ref, const unsigned int width, const std::string& label)
: wxButton(parent, -1, wxT(""), wxDefaultPosition, wxSize(width,20))
: wxButton(parent, -1, "", wxDefaultPosition, wxSize(width,20))
, control_reference(_ref)
{
if (label.empty())
@ -267,10 +267,10 @@ void ControlDialog::UpdateGUI()
switch (control_reference->parse_error)
{
case EXPRESSION_PARSE_SYNTAX_ERROR:
m_error_label->SetLabel("Syntax error");
m_error_label->SetLabel(_("Syntax error"));
break;
case EXPRESSION_PARSE_NO_DEVICE:
m_error_label->SetLabel("Device not found");
m_error_label->SetLabel(_("Device not found"));
break;
default:
m_error_label->SetLabel("");
@ -609,8 +609,8 @@ wxStaticBoxSizer* ControlDialog::CreateControlChooser(GamepadPage* const parent)
range_slider->Bind(wxEVT_SCROLL_CHANGED, &GamepadPage::AdjustControlOption, parent);
wxStaticText* const range_label = new wxStaticText(this, -1, _("Range"));
m_bound_label = new wxStaticText(this, -1, wxT(""));
m_error_label = new wxStaticText(this, -1, wxT(""));
m_bound_label = new wxStaticText(this, -1, "");
m_error_label = new wxStaticText(this, -1, "");
wxBoxSizer* const range_sizer = new wxBoxSizer(wxHORIZONTAL);
range_sizer->Add(range_label, 0, wxCENTER|wxLEFT, 5);
@ -963,7 +963,7 @@ GamepadPage::GamepadPage(wxWindow* parent, InputPlugin& plugin, const unsigned i
wxStaticBoxSizer* const device_sbox = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Device"));
device_cbox = new wxComboBox(this, -1, wxT(""), wxDefaultPosition, wxSize(64,-1));
device_cbox = new wxComboBox(this, -1, "", wxDefaultPosition, wxSize(64,-1));
device_cbox->ToggleWindowStyle(wxTE_PROCESS_ENTER);
wxButton* refresh_button = new wxButton(this, -1, _("Refresh"), wxDefaultPosition, wxSize(60,-1));
@ -985,7 +985,7 @@ GamepadPage::GamepadPage(wxWindow* parent, InputPlugin& plugin, const unsigned i
clearall_button->Bind(wxEVT_BUTTON, &GamepadPage::ClearAll, this);
default_button->Bind(wxEVT_BUTTON, &GamepadPage::LoadDefaults, this);
profile_cbox = new wxComboBox(this, -1, wxT(""), wxDefaultPosition, wxSize(64,-1));
profile_cbox = new wxComboBox(this, -1, "", wxDefaultPosition, wxSize(64,-1));
wxButton* const pload_btn = new wxButton(this, -1, _("Load"), wxDefaultPosition, wxSize(48,-1));
wxButton* const psave_btn = new wxButton(this, -1, _("Save"), wxDefaultPosition, wxSize(48,-1));
@ -1026,7 +1026,7 @@ InputConfigDialog::InputConfigDialog(wxWindow* const parent, InputPlugin& plugin
{
GamepadPage* gp = new GamepadPage(m_pad_notebook, m_plugin, i, this);
m_padpages.push_back(gp);
m_pad_notebook->AddPage(gp, wxString::Format(wxT("%s %u"), wxGetTranslation(StrToWxStr(m_plugin.gui_name)), 1+i));
m_pad_notebook->AddPage(gp, wxString::Format("%s %u", wxGetTranslation(StrToWxStr(m_plugin.gui_name)), 1+i));
}
m_pad_notebook->SetSelection(tab_num);